* Improvement allowing cars not to get locked up with one another.
* Roll of certain classes have been improved.
* The default settings of Classic cars have been switched with the new settings. (eg: standard setting is now the chaos&destruction setting).
* Smashing destructable objects now will earn you boost and supermove, but are currently due to work on multiplayer functional in singleplayer only.
* Speed game mode now has the same functionality / game logic as race mode.
* "Classic Mode" now renamed to "Game Speed" because of reviewer setting the game to chaos&destruction meanwhile complaining game is way too fast.
* Fixed "monstertruck wheels crushes my car" issue.
* Improved physics for the 'default' Classic class tuning setting.
* Added 'Classic' setting for the Muscle Class.
* Added new loading screens.
* Tempered reaction for all explosions and other impact effects.
* Upgraded first skin for default car, Grinder.
* Streamlined 'CrashSiteX' track. Go give it a try!
* Reduced default A.I count for both race and challenge mode.
* Player can now easily bash their way through opponents.
* Balanced / tweaks for damage system.
* Tweaks and feature improvements for the A.I.
* Reduced default startgrid count for race and challenge mode.