Patch 1.11.1-f2 is a small patch announced and released on 2018-12-13.[1][2]
Base Game
Main article: Cities: Skylines
New landmark: Winter Festival Market
Fixed: Paradox Interactive Account linking
Fixed: News feed in the main menu doesn't refresh after switching game language
Fixed: Possible Memory and Performance leak
Fixed: Parks and recreation policy missing the cost information
Fixed: Two notification icons do not switch to red when notification turns critical
Carols, Candles and Candy DLC
Main article: Carols, Candles and Candy
Added 3 new Christmas songs
Added new Chirper hat (Christmas Elf)
After Dark DLC
Main article: After Dark
Fixed: Taxi Depot has too high Noise Pollution
Snowfall DLC
Main article: Snowfall
Added 2 new winter theme maps, Winter Hills and Frozenshire
Fixed: Notification tooltip for 'Not enough heat' is overflown from the screen in RU
Green Cities DLC
Main article: Green Cities
Fixed: Self-sufficient buildings do not complain about high taxes
Fixed: Chirp about Organic and Local district has a text issue.
Parklife DLC
Main article: Parklife
Balanced Park Areas entertainment value
Fixed: Park Areas remove the effect of Park Area Building Entertainment value
Fixed: Park Tile naming is not cohesive
Fixed: Zoo Paths are missing text in winter themes
Fixed: Nature Reserve Ground Tiles thumbnail is incorrect in Winter theme maps
Industries DLC
Main article: Industries
Fixed: Cargo planes circle and use buildings that do not otherwise have any plane traffic
Fixed: Zoned industry buildings are missing notification tooltips when building does not have enough resources
Fixed: Raw Forest Products is cut off in PL in Industry Area Info Panel, extractors' and processing buildings' info panels
Fixed: "Flours" should be renamed to "Flour"
Fixed: What's New Panel Post City Service slide has a text issue
Fixed: The appearance selection of Industry Buildings with multiple appearances should be remembered when building new buildings
Fixed: Vehicles can't cross the center line of Small Industry roads
Fixed: Player does not get income from Exporting Industry Goods through Ship/Train/Plane connections
Fixed: Unique Factories' glass resource is using 'or' instead of 'and' in the tooltip
Fixed: Car Factory has no audio
Fixed: Area level-up panel is not fully localized when Player is using Unlock All Mod
Fixed: Area level-up panel has incorrect text when Player is using Unlock All Mod
Fixed: When Player has Unlock All mod enabled there shouldn't be any Level-up panel shown at the start of the game
Fixed: Unique Factories "Production Rate" slider affects the available trucks for the Unique Factory
Fixed: Tooltip for UFPANEL_MATERIALCOST and UFPANEL_PRODUCTIONVALUE are mixed between each other
Fixed: ZH Synthetic Dawn Radio and Industries DLC Tooltips are not fully translated
Fixed: Tooltip for total upkeep for a Industry Area info panel is not implemented
Fixed: Offshore Assets achievement description can be misleading
Fixed: RU "Exporting Unique Factory products" vehicle status overflows
Fixed: Unique Factory Product in Custom Made Unique Factories are missing it's correct string (fixed only in EN)
Fixed: Raw Materials Storage outside of an Industry Area does not have expenses from importing Raw Materials